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Castle of illusion master system
Castle of illusion master system








castle of illusion master system castle of illusion master system

The Master System was never known for having particularly exciting backgrounds or environments, so all of the artistic effort seems to have gone into making the sprites (particularly Mickey) as bright, colourful, and animated as possible. While nowhere near its 16-bit counterparts in terms of graphics or sound quality, Land of Illusion is still quite a charming little 8-bit title. Players must also complete each stage within a time limit (as was the style at the time) but, as Mickey progresses through the game’s story and stages, he frees some familiar-looking faces and is gifted various items that aid his quest the Magic Flute allows players to replay any stage they’ve previously completed (which can be essential for tracking down other items and extra energy you’ve missed), a Shrinking Potion (which allows Mickey to fit through small tunnels, doors, and spaces), a Rope to climb certain walls, Cloud Shoes to walk on clouds, and a Magic Bean to grow a beanstalk and reach the Phantom’s castle. Mickey must find five key items to progress further. Players take control of the affable Mickey Mouse and journey through fourteen stages, dispatching enemies using Mickey’s rump, sliding down slopes, or by throwing objects at them. Land of Illusion is a pretty standard 2D, sidescrolling action/platformer in very much the same vein as previous Disney titles released around that time. Never one to back down from a challenge, Mickey volunteers to retrieve the kingdom’s magic crystal, defeat the Phantom, and bring peace and prosperity back to the land. A couple of years after Castle of Illusion Starring Mickey Mouse (SEGA AM7, 1990) and World of Illusion Starring Mickey Mouse and Donald Duck (ibid, 1992) released for Mega Drive, a similar (though, apparently, unrelated) title was released for SEGA’s 8-bit consoles, the Master System and the Game Gear handheld.Īfter falling asleep while reading a book of fairy tales, Mickey Mouse awakens in a strange, magical land where the Phantom’s evil magic threatens a village of oddly familiar characters.

castle of illusion master system

One of the most prolific of Disney’s characters to be licensed out to videogames was their enduring mascot, Mickey Mouse. Disney produced some awesome games on the Mega Drive.










Castle of illusion master system